01546nam a2200373 c 4500001001300000005001500013007000300028008004100031020002500072041001300097049002800110052001800138056001400156082001500170245022300185260005700408300004500465490002800510500005000538504002400588546002500612650004600637650004700683700004900730700002200779700005600801830005700857880009400914880006501008880002801073880002701101880002701128950001701155KMO20233044720230607104852ta230224s2022 ulkad 000 kor  a9788960359321g933000 akorbeng0 lEM8470137lEM8470138c201a600.13b23-37 a600.132601a700.68223006880-01a콘텐츠산업 팬덤 기반 지형변화와 대응방향 연구 =xA study on the fandom-based change and policy direction of content industry /d연구책임: 이윤경 ;e공동연구: 김소연,e이성민 6880-02a서울 :b한국문화관광연구원,c2022 axxiii, 186 p. :b삽화, 도표 ;c25 cm10a정책연구 ;v2022-10 a권말부록: 교차분석 결과 ; 설문지 a참고문헌 수록 a영어 요약 있음 8a콘텐츠 산업[--産業]0KSH2005011511 8a문화 현상[文化現象]0KSH20060000771 6880-03a이윤경,d1973-0KAC2016166984aut1 6880-04a김소연1 6880-05a이성민,g李星旻,d1982-0KAC201403170 0a정책연구(한국문화관광연구원) ;v2022-10006245-01/(BaKontencheu saneop paendeom giban jihyeong byeonhwa wa daeeung banghyang yeongu 6260-02/(BaSeoul :bHanguk Munhwa Gwangwang Yeonguwon,c20221 6700-03/(BaI, Yungyeong1 6700-04/(BaGim, Soyeon1 6700-05/(BaI, Seongmin1 a가격불명